Buildings

Upgrade cost for the city buildings, level by level.

Some upgrades cost Blueprints as well as resources, and those are the levels where the building art changes.

AcademyAcademyWhere technology is researched.up to level 45BarracksBarracksWhere troops are trained.up to level 45CapitolCapitolThe one building the rest of the city hangs off.up to level 45CaravanCaravanSends resources to any player on the World Map, and to the clan's own production structures.up to level 45City WallCity WallThe first thing an attacker meets.up to level 45ConsulateConsulateLets you host reinforcements and send your own, and adds health and strength to the reinforcements you send to allies.up to level 45Farmer's HouseFarmer's HouseProduces Food.up to level 45ForgeForgeWhere equipment for your hero and your captains is crafted, and it makes the crafting go faster.up to level 45FoundryFoundryProduces Iron, one of the three building resources.up to level 45LumberjackLumberjackProduces Wood, one of the three building resources.up to level 45MansionMansionProduces Silver.up to level 45Portal MasterPortal MasterOpens portals on the World Map.up to level 45StonecutterStonecutterProduces Stone, one of the three building resources.up to level 45Summoning CircleSummoning CircleStands in the city like the rest, and is the one building that never levels up.no levelsTar WorkshopTar WorkshopProduces Common Tar and Rage Potions, and caps how much of each the city can store.up to level 45TempleTempleWhere the troops that fell in battle are brought back, and every level makes reviving them cheaper.up to level 45WarehouseWarehouseTwo jobs: it caps how much of each resource your city can hold, and it keeps part of your stock safe from looting.up to level 45