
Level 30, the citadel opens
Elven Citadel · 10 stacks · 8.34B of health destroyed · 79 troops lost










- Siege
- 1
Josephine II1694.05BCitadel Walls135,000✕ 135,000
Player's attacking squad dealt 4,050,000,000 damage to the monster squad, including 3,924,037,240 additional damage granted by the squad's features
- Battle
- 2
Corax II413✕ 42552MLife Dragon2,300
Monster squad dealt 552,000,000 damage to Player's squad
- 3
Corax II3711.66BLife Dragon2,300✕ 2,300
Player's attacking squad dealt 1,656,000,000 damage to the monster squad
- 4
Corax II371✕ 24313.9MEnt4,300
Monster squad dealt 313,900,000 damage to Player's squad
- 5
Fire Phoenix II12754.34MBear12,000✕ 11,429
Player's attacking squad dealt 754,341,000 damage to the monster squad, including 150,082,800 additional damage granted by the squad's features
- 6
Corax II347✕ 13172.2MPegasus Rider21,000
Monster squad dealt 172,200,000 damage to Player's squad
- 7
Battle Griffin VII263382.2MCentaur49,000✕ 49,000
Player's attacking squad dealt 382,200,000 damage to the monster squad, including 65,933,676 additional damage granted by the squad's features
- 8
Fire Phoenix II1218.84MBear571
Monster squad dealt 18,843,000 damage to Player's squad, including 6,281,000 additional damage granted by the squad's features
- 9
Royal Lion I147380.68MEnt4,300✕ 1,738
Player's attacking squad dealt 380,682,666 damage to the monster squad
- 10
Battle Griffin VI470380.37MEnt2,562✕ 1,737
Player's attacking squad dealt 380,373,350 damage to the monster squad
- 11
Corax I149516.6M×2Pegasus Rider21,000✕ 21,000
Player's attacking squad dealt 516,600,000 double damage to the monster squad
- 12
Royal Lion II81180.64MEnt825✕ 825
Player's attacking squad dealt 180,643,984 damage to the monster squad
- 13
Superior Epic Monster Hunter70937.66MBear571✕ 571
Player's attacking squad dealt 37,659,000 damage to the monster squad
One stack never got a swing: nothing was left standing by the time their turn came round.
How the striking sequence is worked out →The elven citadel →