
Geodrake
RareRare TarLevels 10–30
What it pays
Gems, and common materials alongside them. The gems are the reason to go.
Gems do a different job from materials: materials build a piece of equipment, gems improve one that is already built.
The two rare crypts pay out on rules of their own, which is why no single main material is listed for them below.
The gems it pays15
Amber StoneHealth of melee units.up to +40 %
AndalusiteStrength of specialists.up to +46 %
BerylHealth of mounted units.up to +40 %
CitrineTar capacity.up to +40 %
CorundumHealth of scouts.up to +40 %
CrystalStrength of scouts.up to +40 %
EmeraldTar production speed.up to +40 %
JasperProduction of building resources, and of Silver and Food.up to +45 %
JewelStrength of the whole army.up to +23 %
OnyxConstruction speed.up to +45 %
OpalTraining queue limit.up to +25 %
RubyStrength of melee units.up to +40 %
SapphireStrength of mounted units.up to +40 %
TitaniteHealth of guardsmen.up to +46 %
ZephyriteStrength of fortifications.up to +40 %
Dracorne